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Rarity

Depending on the rarities, different sneakers have different probability ranges regarding the attribute minted, as shown in the table below.

Users can then consume KMTs or RUNs to improve attributes.

Series

Tone

Rarity

Reward Coefficient

Wear Rate

Luck Probability

Additional MileageValue

Initial Level

Common

Gray

70%

60 - 80

10 - 50

0 - 10

0

0

Uncommon

Green

15%

70 - 90

5 - 30

10 - 20

3

5

Rare

Blue

10%

80 - 100

2 - 20

10 - 30

10

8

Epic

Purple

4.5%

90 - 100

2 - 10

20 - 50

20

10

Legendary

Orange

0.5%

100 - 120

0 - 5

50 - 80

50

20